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Flesh and Blood: OOC

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Post by Whos Sun Jul 03, 2016 12:47 pm

Excellent post Random. I really enjoyed reading it. I was worried for a moment that you would mention breaking Jorro'kil bones (since that is extremely difficult for anyone to accomplish) but I'm glad that you didn't.
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Post by Randomnator Sun Jul 03, 2016 9:28 pm

Excellent? I was on my last legs trying to finish this thing off while including the sword Hithe from the last post.
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Post by Whos Mon Jul 04, 2016 7:12 pm

I hope my standards aren't too low?
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Post by Randomnator Mon Jul 04, 2016 8:19 pm

Nah you're fine mate.
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Post by Randomnator Mon Jul 25, 2016 2:19 am

Er Prussian, what exactly do these holograms do? Are they programmed to deactivate upon any hit or only with specialised training weapons? Do they do anything like fire stun blasts or something?
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Post by Whos Mon Jul 25, 2016 8:50 am

Randomnator wrote:Er Prussian, what exactly do these holograms do? Are they programmed to deactivate upon any hit or only with specialised training weapons? Do they do anything like fire stun blasts or something?

We co-wrote the post. Basically, the holograms deactivate only when hit with specialized weapons, so the Hithe wouldn't be able to do much to them, unless they find the 'off' switch and smash it.  They don't fire stun blasts, just lasers which would register 'hits' on a Jorro'kil combat membrane, but would do nothing to bare skin (or hide) or any kind of clothing.

EDIT: I changed the first few words of the post from "Bleeding, but still warm" to "Blood-stained, but still very much alive" because when I was writing that portion, I somehow forgot about the "bleeding" part, and it didn't play into any of the rest of the post.
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Post by ShadowBroker Tue Aug 02, 2016 11:04 am

Seeting up two characters that I always mainly use. Needed to answer Alim's post.


1. Character Name: Inir Warden (Male ) Aka Hunter

2. Character/Empire Picture: [You must be registered and logged in to see this link.]

3. Character Description:

Appearance:

Hunter is around six feet, lacks of flesh on the surface as most are chains, wires and metal sheets that hide any portion organic essence. His helmet is a standard Su'th's helmet with the only difference of a scar that cross both visors on his left side [You must be registered and logged in to see this link.] and several others holes and scratches made in a duel. He took out his feathers of his head to ensure he never reproduce again, even though they grow up again, he continues to extract them.

Underneath that armor, his skin is unseen by constant use of his power armor which poisoned his organic body to remain dark-grey and his veins indigo.

He does always carries his two swords behind his dark-blue cape, and a blaster weapon on his belt.

Personality:

Inir Warden has the personality of a Warden with a reckless behavior. A Warden is but a sworn sword ready to sacrifice for the safety of it's own kind, to do so, anything that attaches them to be selfish must be remove, such as emotions, pleasures and goals.

Hunter, even if his title says otherwise, he is a poet. He reads and opens his mind to new encounters, breaking the rules of his own religion. He is honorable, kind and gentle.

Though his so honorable and righteous knight motto of life also makes of him naive as he can easily fall into a trap, lacking of such ability as "playing dirty".

4. Character History:

Inir Warden was once a young boy who study the arts of war. The son of the First Warden known as Thande Warden.

Being the son of a Warden is not an easy task since Wardens can't have children. For that, Thande ensured that Inir had no name but the title given to him, "Hunter", for a hunter of purpose.

Without parents since his mother died by the lack of food; Hunter trained within the academy and fought with his comrades but also, knowing the feelings his mother "Alardy Cit" gave to him by the synapses, he also inherit the need to proud himself worth of the name "Warden" as he not only trains to fight the enemy but understand it.

He is one of little who manage to read and speak the universal language by studying many planets and solar systems in secret.

5. Other: N/A

__________________________________________________

1. Character Name: Surak Orx (Female ) Aka The Squire

2. Character/Empire Picture: [You must be registered and logged in to see this link.]

3. Character Description:

Appearance:

Sura Orx is 5,1 feet large, her armor lighter than most of the Citheres of Su'th. synthetic feathers on the top, a female blue-freckles on the left side. Her body thinner with a different kind of front sheets of metal covering the waist area reaching her chest covering her breast.

She carries with her a sword on her belt, a pistol, a bag behind her with gadgets and a short cape on her right shoulder.

Personality:

Sura Orx is a strange thing at most. She is one of the first who showed signs of lack of synapses within the reproductions process. With that, her influence, her personality has been reflected towards the nearest person within her which is "Inir Warden"

She became interested on stories and poems Hunter read, she started to train in combat and follow his path. Making her enthusiastic, lacking of lore and always discovering brand new things.

Even though she has little knowledge of her race and it's purpose, she ended up to have more wits than the Hunter.


4. Character History:

Orx can't remember who are her parents, what is her destiny, or her purpose. For her, life itself had a different point of view that shatters and unites all at the same time.

Without the connection with the basic knowledge, Sura supposed a great treat towards the community at first, lacking of the perspective on it's own. But thanks to the interpretation of "Hunter" she became a value asset for his duty.

The Wardens assured that anyone who lacked the connection towards the Void and The Energy aren't Citheres at all, and since "Hunter" was, as well, the exception to the rule; the both became inseparable.

Her relationship towards Inir is a Father-Daughter. She is fascinante in many aspects but she also knows that he is not perfect, that is why she became his squire.

5. Other:


Last edited by ShadowBroker on Tue Aug 02, 2016 11:06 am; edited 1 time in total (Reason for editing : More amazing epicness)
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Post by Whos Tue Aug 02, 2016 11:26 am

Accepted.

EDIT: Alim, do you think you could make your latest post a bit longer and more descriptive?
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Post by ShadowBroker Tue Aug 02, 2016 2:17 pm

Yakes! My first post in RP way! Very Happy

Hope I did it good enough x.x
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Post by Whos Fri Aug 05, 2016 5:49 pm

Random, I'll bet you're even half-way done with a post.

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Post by Alimnation Fri Aug 05, 2016 10:45 pm

Hey Whos I extended my post. [You must be registered and logged in to see this link.] I am working on my reply post btw
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Post by Whos Fri Aug 05, 2016 10:56 pm

Awesome, I saw it. Nice work.
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Post by Randomnator Sat Aug 06, 2016 12:15 am

Almost done. Just a few tweaks and sentence restructuring to go but everyone knows that means another 2-3 days or so.
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Post by Vara Lord Sat Aug 06, 2016 9:57 am

I feel like I might like to be a part of this, but I don't know how two Markovans and an agent of Jin'tar would end up this scenario that is playing out. Just passing through and caught in the crossfire, maybe?

Additionally, it would seem some things have occurred within the Confederacy at this period of time of which I am ignorant. Someone would probably have to fill me in, if they were willing.
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Post by Whos Sat Aug 06, 2016 10:43 am

You've been lurking lately, eh?

Well, it seems everyone wants to pile on to what is essentially an isolated side-story, and I still haven't been able to get a hold of Prussian to discuss more joiners. I'll get back to you on this, Vara.
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Post by Vara Lord Sat Aug 06, 2016 11:48 am

Thanks.
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Post by Luxembourgish Sat Aug 06, 2016 12:10 pm

Well, I've had a busy week, but now I think I'm able to do something.

Again, there is probably a good way to fit you in on this, Vara. Whos and I should discuss this in PMs, or the chatbox.
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Post by Whos Wed Aug 10, 2016 1:24 pm

I may edit posts in the IC where necessary, only to add headers. It can be a little confusing jumping from one location and set of characters to another.
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Post by Vara Lord Thu Aug 11, 2016 3:13 pm

The main thing I'm confused about is this: From what I've read so far, it almost looks like the Free Absolute has undergone some sort of re-org, so that it isn't the Free Absolute anymore. Is this correct, or am I misreading things?
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Post by Whos Thu Aug 11, 2016 4:08 pm

Vara Lord wrote:The main thing I'm confused about is this: From what I've read so far, it almost looks like the Free Absolute has undergone some sort of re-org, so that it isn't the Free Absolute anymore. Is this correct, or am I misreading things?

An event which had been planned as an RP (but never came to fruition) explains all that. You see, in 51,764, a group of secretly rebellious Jorro'kil worked with the Alkisun criminal organization in order to orchestrate a successful coup. The Free Absolute was semi-secretly overthrown, and the new "Imperial Coalition" took its place. The Imperial Coalition will last for two years, from 51,764-51,766. At the end of 51,766, the Free Absolute takes back its place as head of the Jorro'kil empire.



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Post by Vara Lord Fri Aug 12, 2016 2:53 pm

Thank you for clearing that up.
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Post by Whos Sat Aug 13, 2016 8:57 pm

Random, your next post can be short, if you like. We had assumed you would have Warlord 17 speaking to his psychic captive.
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Post by Alimnation Wed Aug 17, 2016 11:22 pm

Sorry I havn't posted in a bit I have had issues at home
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Post by ShadowBroker Thu Aug 18, 2016 8:57 am

Sorry about that, let me know if you will replay though. We can always ignore it ever happened, since I might need my fleet complete.
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Post by Whos Thu Aug 25, 2016 8:12 pm

Random, have all of the Hithe vacated the main Free Absolute facility that they broke into? 'Cause if so, that'd be great for the next post that Prussian and I are gonna work on.
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